Metal Gear Solid 4 Mega-Hype Thread
This thread is intended to be a comprehensive info/hype thread for MGS4, as well as a news hub for any developing events regarding the game. Feel free to discuss anything and everything related to MGS4. I will regularly update this post as needed.
Latest Updates:
Apr. 2, 2008: New screenshots released! See the "MGS4 Screenshots" section.
Apr. 2, 2008: New "Previews" section will collect all the best previews of the game up until launch. Let me know if you find any good ones that I've missed. You can find it right after "Latest News."
Mar. 31, 2008: It's here, the feature that many people requested...."The Story of the Metal Gear Series"! Special thanks to uRan_Ehr and HAZE-Unit for their contributions. If you've wanted to learn more about the Metal Gear series, this is the place. Find the new feature right after the music section.
Click the spoiler tag to see the updates archive
[spoiler]Mar. 31, 2008: Out with the old, and in with the new. I've moved the old thread to a new home, because while working on a requested feature, I realized that I've drastically overreached the space capacity of the old topic, even though I had initially reserved five post slots for it. You can find the old thread here.
So I apologize with the fifteen reserved posts here, but I want to ensure that there's no way in Outer Heaven I'll run out of space in future updates, especially as I plan to incorporate incoming news, previews, and reviews up til and through the launch of the game.
So please bear with me: things are a bit disorganized at the moment, but within the next two days I will post a major new update that will hopefully make the wait worthwhile :)
And thanks to all the people who've supported this thread in the past--your excitement for this game is what keeps me motivated to keep creating new content for the topic.
Mar. 28, 2008: A new section is up--the "History of the Metal Gear Series." Scroll to the end to uncover the beginning of this epic saga.
Mar. 14, 2008: Added gekkou and haven troopers to "The Adversaries of MGS4" section.
Mar. 8, 2008: New update, this one's for the gun fetishists..."The Weapons of Metal Gear Solid 4." It's right after the screenshots section.
Mar. 6, 2008: Screenshots section is now up....feast on the eye candy (just don't drool too much) :wink:
Mar. 6, 2008: Big update today--"The Music of Metal Gear Solid" section is now up. Enjoy!
Mar. 5, 2008: Added link to countdown timer and profile of mystery character
Mar. 1, 2008: Added info for Metal Gear Online
[/spoiler]Latest News
April 1, 2008: Kojima's April Fools joke: video link
Mar. 29, 2008: Metal Gear Saga 2.0 hits Youtube. See it here:
- Part 1
- Part 2
- Part 3
Mar. 24, 2008: Metal Gear Solid 4 Limited Edition announced. source.
- Collectible metal case
- Bonus Blu-ray disc with two "making of" documentaries
- Four chapters of the digital graphic novel
- Metal Gear Solid 4 soundtrack
- EB Games exclusive art book
- Retails for $85
Mar. 21, 2008: Konami announces Metal Gear Solid 4 Limited Edition Playstation 3 for Japan. source
Mar. 18, 2008: Metal Gear Solid Essential Collection is out. This box set contains Metal Gear Solid, Metal Gear Solid 2, and Metal Gear Solid 3. source
Mar. 13, 2008: Kojima Production in "monster-crunch mode"; no time to eat, sleep, or record podcasts. source
Mar. 3, 2008: MGS4 too big for Blu-ray? source
Feb. 29, 2008: Metal Gear Solid 4 confirmed worldwide release for June 12. source
Feb. 27, 2008: Japan gets 3 Metal Gear Packs, 80 GB bundle. source
Feb. 26, 2008: MGS4 arriving late Q2, bundled with 80 GB Playstation 3 and Dualshock 3. source
Previews
All the latest and greatest MGS4 previews, gathered in one spot.
Full Playthrough Previews
- 1up: War has changed...can you?
- Metal Gear Solid 4 is a "surreal, unprecedented experience..."
- IGN: Metal Gear Solid 4 Hands-on
- "This is the system seller that we've all known Metal Gear Solid 4 was going to be."
- Gamepro: New hands-on with Metal Gear Solid 4
- "You thought Gears of War looked amazing? Think again. Metal Gear Solid 4 will blow you away...painting some of the most gorgeous graphics this side of Crysis."
Check it out:
- the-very-best's Grand Theft Auto IV Kickass Hype Thread!
- MGS4 Mega-Hype Thread, Version 1
Countdown to Launch:
Table of Contents:
I. MGS4 Intelligence Briefing
II. The Characters and Adversaries of Metal Gear Solid 4
III. Trailers, Gameplay Video, and Resources
IV. Metal Gear Online Intelligence Briefing
V. Screenshots
VI. The Weapons of Metal Gear Solid 4
VII. The Music of Metal Gear Solid
VIII. The Story of the Metal Gear Series (NEW!)
Intelligence Briefing
What is it?
Metal Gear Solid 4: Guns of the Patriots is a game currently in development at Konami's Kojima Productions studio. It is the latest installment in a series spanning 20 years following the story of Solid Snake, a lone soldier with a mission to rid the world of the nuclear-armed Metal Gear weapons that threaten the security of the international community. Guns of the Patriots is co-directed by Shuyo Murata and series creator Hideo Kojima, and is reportedly the last Metal Gear Solid game Kojima will direct. Art direction is being handled by series veteran Yoji Shinkawa, and the score is being composed by Harry Gregson Williams. The theme of the game is "No Place to Hide," which refers to the insecurity of attempting to hide within the types of destructible warzone environments that Solid Snake must infiltrate.
When will it be released?
Guns of the Patriots will be available worldwide on June 12, 2008.
The 80 GB Metal Gear Solid 4 Playstation 3 bundle
What is the setting of the game?
Metal Gear Solid 4 takes place a few years after the events of Metal Gear Solid 2: The Sons of Liberty, in a future dystopia where war has become the pillar of the global economy and genetic, informational, and emotional control has placed the world within a stranglehold. Private military companies have dominated society and created a never-ending cycle of war for profit. Within this chaotic setting, Solid Snake embarks on a mission to the Middle East to bring down longtime series villain Liquid Ocelot, who has taken advantage of the chaotic situation to organize an armed insurrection with the aid of the largest PMC in the world--Outer Haven. Players will traverse across five different global regions in pursuit of Liquid, including the Middle East, South America, and Europe. This is Snake's final mission.
What's the gameplay like?
In keeping with series tradition, Metal Gear Solid 4 will feature robust stealth gameplay, along with intense action sequences. This time around, players will be doing more shooting than sneaking. According to Assistant Producer Ryan Payton, Kojima wanted to change the dynamic in the past games where the player is given a bunch of awesome weapons, but doesn't have an opportunity to try them out without failing the game by getting caught or killed. As such, MGS4's gameplay is designed in "waves" to allow segments of warzone firefights to break up the sneaking sections. Players can also expect to encounter the series' trademark epic boss battles, including the new Beauty and the Beast Unit, comprised of four female members--Crying Wolf, Raging Raven, Screaming Mantis, and Laughing Octopus--who have transformed into war machines as a result of intense post-traumatic stress.
Key gameplay features of MGS4 include:
- Weapon Customization. Over 70 weapons are customizable, including handguns, machine guns, shotguns, sniper rifles, grenade launchers, and missile launchers.
- Octocamo. Specially designed by Snake's longtime sidekick Otacon, the Octocamo is a body suit that allows Snake to blend in with his environment by changing color, pattern, and texture to whatever surface he touches.
- Solid Eye. With the Solid Eye device positioned over his left eye, Snake can scan his environment for vital information and collect data regarding his enemy's whereabouts, his allies' maneuvers, and various items on the battlefield.
- Metal Gear Mk. II. The MGMII is a little mechanical robot designed by Otacon that serves as Snake's battlefield companion. It is controlled with a Playstation 3 Dualshock controller, and powered by a cell processor. MGMII can embark on reconnaissance missions for Snake and zap unsuspecting guards with its electrical arm.
- Threat Ring. The threat ring allows the player to visualize threats in Snake's surroundings. The device works more or less like a seismometer, detecting the proximity and size of approaching enemies or hostile vehicles so Snake can remain alert to changes in his environment.
- Psyche Meter. A newly added metric keeps track of changes in Snake's psychological condition, which will be susceptible to damage from the intense Saudi Arabian heat or other factors. A damaged psychological status will negatively affect Snake's performance on the battlefield.
- Stress Meter. The stress meter is the "yin" to the psyche meter's "yang." It allows Snake to obtain a "combat high" for increased accuracy and decreased damage. In effect, the stress meter is a representation of Snake's adrenaline level.
- Close Quarters Combat. The CQC system from Metal Gear Solid 3 will be incorporated into MGS4, though the controls will be much more refined. Players will be able to interrogate captured enemies and force them to surrender supplies.
Log in to comment